Feb 28, 2021 - Incompatible with 0.6UMultiplayer:Maximum packets per second (/pps) has been increased to 12Rolling resistance included in catch-up phase of predictionWear and temperature packet is more frequent and more accuratePosition packet now includes contact patch offset for each tyreReduced steering glitch each time a position packet is receivedMore accurate transmission of fuel load from local to remote carPosition packets are sent more frequently in response to steeringYou can now add up to 32 local drivers (real + ai) in multiplayerEasier to set up LAN race: local IP address is shown on host screenYou can enter the local network computer name instead of IP addressFIX: Remote cars with worn tread could wrongly get a punctureFIX: Car on pit speed limiter sent maximum packets per secondFIX: Stop-go penalty caused car to get stuck in custom pit stopFIX: Remote car's tyre temperature over 200 appeared black (cold)FIX: Remote tyre temperatures increased too slowly in skid or spinNew ALTERNATE setup configuration for the five GTR cars:Selecting the new config in XRR/FZR/FXR decreases tyre width a bitWith ALTERNATE config, narrower tyres may be selected (adds offset)Also ROAD_SUPER, ROAD_NORMAL, HYBRID, KNOBBLY tyres may be selectedHigh "Maximum Lock" is possible in XRR/FZR with narrower wheelsXR GTR in ALTERNATE config has H-pattern shifterTyre choices and steering lock:XFR and UFR maximum steering lock increased to 30 degreesLX4 and LX6 maximum steering lock increased to 45 degreesSingle seater racing cars can now use ROAD_SUPER tyresSteering:Steering wheel turn amount changes with maximum lockRoad cars now have 900 degrees steering range with default setupXF and UF GTR have 540 degrees steering range with default setupUpdated and fixed steering animations to cover new steering rangeRemoved option "Move view with animation" which had little effectCommands:Command /canrefuel (no/yes) to set refuelling allowed in pit stopsCommand /showfuel (no/yes) allows remote car fuel load to be seenMost admin commands with parameter omitted now report current valueCommand /block (0/1/2) to block user messages (like the minus key)Command /spectv (no/yes) prevents selecting TV camera on spectate/press and /shift commands now support 'minus' as parameter/mprlag X simulates online packet delay of X ms (+ no smoothing)/mprsmooth X (0 or 1) to disable or enable input smoothingInterface:Pit speed limit is shown when car speed is below 2/3 of limitYellow and blue flags now alternate with RCM or penalty messageVirtual steering gauge hidden if live settings or pit instructionsBlocked messages remain blocked when returning from game to lobbyPrevented auto-repeat on block message and light switching keysMomentary flick to rear view after SHIFT+R is now avoidedAvoided downshift after pressing SHIFT+X to exit free viewIn fact any 'key held' function after SHIFT+key is preventedSaving replay name now shown beside option in Game OptionsMinus key (block messages) now works in all screensMany updated translations - thank you, translatorsGarage:Tyre size displayed in Tyres tab in GarageBrakes / TC tab in garage separated into two columns (e.g. FZ50)FIX: Heat in garage car's tyres was not updated when tyre changedF12 pit instructions:Damage repair not required when changing pressure or compoundPressure change with new tyre no longer counts as SETUP CHANGESWhen alternative config is selected F12 display shows tyre sizeA new 'cancel' option beside the 'setup changes requested' lineSettings that will be adjusted are now shown in light red colourFIX: rear tyre pressure was limited by front tyre pressure limitsFIX: symmetric pressure/camber request remained after pit stopSkin downloads:Faster skin downloads when joining server (and auto updater)Slightly faster skin downloads when driver joins race in-gameFIX: Skin downloading could get stuck after a large headerCPU usage display:In Graphics or Misc options (in-game) click car icon then 'P'You can now see CPU usage for Physics, Draw, Prediction, etc.The "Pred" line shows CPU usage for prediction of remote carsPrediction time also shows up in an MPR if /mprlag is setSupport for live multiplayer replays:Replay identified as live when starting to watch an unfinished MPRDoes not exit replay after fast forwarding to current timeCatch up to live position by clicking > buttonSkins can be downloaded while watching a live replaySave replay while temp_mpr is being viewed - copy instead of renameStart new mpr while temp_mpr is in use - tries temp_mpr_1 (up to 9)/mprflush X to flush mpr to file every X seconds (0 = disable)MPR / SPR are prevented from being named temp_mpr / temp_sprVR:Updated OpenVR to version 1.10.30Improved timing of obtaining view each frameNew "Antialiasing" option to select 4x or 8x multisamplingNew "Resolution adjustment" slider (also known as supersampling)Names over cars could fade differently in each eye in Pimax headsetVirtual keyboard is shown at dialog height if no dialog is visibleSpace bar VR click auto disabled when you type with real keyboardFIX: Head tracking / mirrors wrong if car leaned with horizon lockFIX: Free view FOV was wrong after entering VR in free viewFIX: Names above cars looked wrong in Pimax headsetsFIX: Some trees looked wrong in Pimax headsetsViews:Horizon lock now has a strength slider optionView filter time maximum value increased to 1 secondImproved key control (4/5/6/7) of free view field of viewThree screens are now assumed when aspect ratio is 4:1 (was 3:1)Free view mode minimum field of view reduced from 10 to 2 degreesFIX: Filtered view went wrong with low filter time + replay speedupGraphics:Avoid upward lighting related to ground colour in internal viewsCar shadows now use anisotropic filtering to reduce shimmeringIncreased distance for car subobjects to become invisibleControls:Handbrake strength is now separately adjustableGearshift debounce setting now applies to all controller buttonsMouse X and Y sensitivity (in Axes tab) lower limit reduced to 0.5FIX: Rare manual shift at high speed to 1st/rev during auto shiftForce Feedback:New settings are available under Axes / FF in Options - ControlsFF Steps maximum value is now 10000 (the maximum in DirectInput)FF Rate is now controlled by a user setting (25 / 50 / 100 Hz)New handling for 'CAR.lfs' and 'shift_type.lfs' scripts:LFS runs 'road.lfs' / 'sequential.lfs' / 'paddle.lfs' directly(previously these scripts were called from a CAR.lfs script)This is done after loading a car and immediately before CAR.lfsCommands to run these scripts from another script are ignoredTraining:FIX: AI changed to low fuel load if overtaking lesson restartedFIX: AI skill / admin commands no longer processed during trainingFIX: Training lesson did not end if replay saving was interruptedFIX: Logo was visible under title during lesson replayInSim (for programmers):Config byte added to IS_NPL packet indicates setup configurationIS_CPP Pos is now relative to "Centre view" not the user settingIS_NPL RWAdj / FWAdj indicate rear / front tyre width reductionNew bytes set if /showfuel=yes: IS_NPL Fuel / IS_PIT FuelAddIS_SPX and IS_LAP new byte Fuel200 indicates fuel remainingIS_RES: TTime in qualifying now indicates time in sessionIS_RES: PLID is now zero if the player has left the raceIS_CPP: FOV can now be used in-car but not smoothed (0 = no change)InSim NLP / MCI minimum time interval reduced to 10 ms (was 40 ms)FIX: It was possible to miss IS_PSF packet after taking over carFIX: STime in IS_PSF packet was wrong after car was taken overFIX: Free view roll is now reported in InSim IS_CPP packetMore telemetry data for OutSim:New data fields documented in docs\OutSimPack.txtEnable by setting the OutSim Opts value in cfg.txtAll data options can be switched on with OutSim Opts 1ffMisc:Maximum number of layout objects increased to 2400When LFS is set to close the reason is logged to deb.log fileAdded a little more logging about D3D initialisation to deb.logCAR.lfs scripts are reliably run when user car is spawned or resetRestored code preventing 2 cars joining autocross within 3 secondsFIX: Wrong warning "Road tyres on rallycross track" in hotlappingFIX: Memory leak related to threads (most often for skin download)FIX: Replays from old Westhill before 2015 now marked as obsoleteFIX: Driver names ending with a lead byte could corrupt textFIX: Issues with driver names ending with caret character
Live For Speed Z28 Big Files Package (tweaks, unlocker [keygen], crack free
Download Zip: https://8conriagaso.blogspot.com/?hu=2vHflS
- Jun 8, 2007Multiplayer :Up to 47 guests can connect to a hostMax cars in multiplayer race increased to 32In demo 12 can race and up to 15 connectionsDisconnection reason is now shown in MP ReplayCan now save MPR from dedicated host (auto or manual)A new connection queuing system to make connecting easyCar is no longer held at start line - false starts possibleStart lights time between red and green is changed each raceKick and ban votes never need more than eight people to voteBan votes can be completed after the player has disconnectedVotes do not expire and are not reset when a player joins hostReady on game setup screen is not reset when a player connectsCurrent vote is shown beside player name and in connection listImproved race position list so the confirmed results are lockedFuel load is no longer visible in MPR (for strategy protection)Avoided most of the "Can't x - a player is connecting" messagesImplemented a new "canreset" option while leaving hotlaps validBLUE FLAG works in practice (priority to those not on first lap)Automatic spectate driving out of bounds when reset not allowedOptimisation to improve frame rate in SHIFT+U mode when onlineRemoved "unknown finisher" and associated stats / insim issuesImproved the code that relays car position updates to guestsGlobal handicaps for class balancing (set by master server)Remote car's handicap shown in F11 menu, tyres in F12 menuGrid reordering is now done on end race as well as restartFIX : Pit instructions were wrong when taking over a carFIX : Penalty in pit stop would make the stop never endRacing :Start and pit fuel loads range from 1% to 100%Qualifying and practice now start from the pit laneQualifying out lap is no longer counted as a valid lapSingle player now allows up to 20 ai cars (powerful pc)Pit instructions and live settings work in single playerAdmin penalties and commands are now recorded in SP ReplaysSHIFT+G gear shift selection no longer stops SPR recordingNew voluntary handicap system in pits (part of setup)Added preload setting to clutch pack differentialsFIX : AI drivers ignored the pit lane speed limitDisplay :Small map colours can be changed : Options-Display-InterfaceSmall map cars more than one lap ahead are a different colourAutomatic show results - leaves small map visible when drivingHide / show results removed from options - available on CTRL+TABTiming info shown in orange after winner crosses line / time overYellow finished message is no longer duplicated in central textConnection bars are not drawn if they would obscure tyre infoQualifying cars on out lap are drawn orange (others yellow)Qualifying position is shown in yellow like race positionAdded text on screen showing the reason for a penaltyDisplay option : Virtual steering gaugeDisplay option : Rotate small mapInterface :Added button to spectate directly from pitsSupporting TrackIR with 6 degrees of freedomScroll though autocross results with PgUp / PgDnSHIFT+P now enters garage from game setup screenSHIFT+O now enters options when watching a SP replayNew keys SHIFT+S (spectate) and SHIFT+P (go to pits)Button look is now added to the yaw output of TrackIRAutomatic unpause when starting or restarting a replayIgnition key "I" is now assignable to any key or buttonRemoved the sound effect of a racer pitting or spectatingPit instructions fuel load can now be adjusted in 1% stepsEscape menu improvements : can use keys (listed on screen)Race control message now has priority over wrong way messageWider FOV and more view pitch available (for extreme settings)Filter added to list of games to avoid hosts which allow resetDedicated host now has a grey screen so you can read black textUsed top left temporary message for CTRL+TAB and other functionsIncreased message history size to 20 stored + 20 recent (was 16)Place objects is now switched off when entering race or qualifyingCode page names are now translatable for switching keyboard layoutsFIX : Dedicated host could stop responding to messages and commandsFIX : Start restriction countdown was missing from OK button in pitsSkins :Replay skins download screen new "always" and "never" optionsHigh res premium skin download system (1 for 2000 downloads)System to purge skins from graphics card memory when not usedSkin download and preload during connection after loading trackImproved the "new colours" system - combined with skin selectionSkins in skins folder are not converted to dds if using full skinsInSim :New version of InSim allows up to eight TCP or UDP connectionsNew buttons system allowing better interface in InSim programsMore race tracking info and many packets added (see InSim.txt)More commands now work on AI drivers : /spec /pitlane /p_xxxMore commands work even if player joining e.g. /spec /lapsNew /i command to send a message to a race control programRace penalty can now be removed with /p_clear commandSend all players to their pits with /pit_all commandAdmins can now use the IS_REO (race reorder) packetIS_CPP can now be used to set custom view positionSystem :Removed the option not to use HVS if it is availableBetter messages showing the reason for disconnectionAdmins can now edit and /axsave layouts while onlineAdmin ban dialog now asks for a number of days to banAdmins can now see other admins in list of connectionsAdded short track name to SPR, MPR and RAF file formatsCommand /mprdir to specify mpr folder on dedicated hostMPR file format : result times now saved in millisecondsAdded handicap mass and restriction to hotlap file headerIncreased maximum physics objects due to more cars on trackStart grid remains when track or config changes (if possible)Start time added to MPR file @ offset 36 (seconds since 1/1/1970)Command line command /player (start LFS with specified player name)New command /wait (like /exec but LFS hangs until the program exits)New command /hlog to set log file on host - command /log is now localFIX : Could not delete all text after clicking a name in meeting roomFIX : Overtaking lesson could sometimes give an invalid lesson resultFIX : Removed the need to pass a split after receiving admin penaltyFIX : The TAB key did not work with /press /ctrl and /shift commandsFIX : Occasional black screen bug when changing to full screen modeFIX : Autocross checkpoints in line could cause rapid lap count bugFIX : Path followers were reset when an object was added or removedFIX : Path follower reset caused a glitch or an out of bounds resetFIX : Some objects were not drawn after exiting pits while pausedFIX : Start lights were not shown in some of the training lessonsFIX : Autocross layout number of laps sometimes did not loadFIX : In single player /end command did not exit correctlyFIX : Find user in S2 mode looking for racer on S1 hostFIX : Safer code when changing windowed to full screenFIX : Occasional crash when exiting from List of GamesFIX : Long messages could sometimes get cut short 2ff7e9595c
Comments